-
Archives
- March 2012
- April 2011
- March 2011
- February 2011
- January 2011
- December 2010
- November 2010
- October 2010
- September 2010
- August 2010
- July 2010
- June 2010
- May 2010
- April 2010
- March 2010
- February 2010
- January 2010
- December 2009
- November 2009
- October 2009
- August 2009
- July 2009
- June 2009
- May 2009
- April 2009
- March 2009
- February 2009
- January 2009
- December 2008
- November 2008
- October 2008
- September 2008
- August 2008
- July 2008
- June 2008
- May 2008
- April 2008
- March 2008
- February 2008
- January 2008
- December 2007
- November 2007
- October 2007
- September 2007
- August 2007
- July 2007
- June 2007
- May 2007
- April 2007
- March 2007
- February 2007
- January 2007
-
Meta
Monthly Archives: October 2007
灼眼のシャナ II Ep. 02
I’d say that this episode was pretty good. There wasn’t anything groundbreaking although it did follow the usual SNS formula which was good enough for me for the most parts. There were quite a few good laughs to be had … Continue reading
Posted in Shakugan no SHANA
Leave a comment
Emonic 0.3 RC1 released…
Bernhard has officially pushed RC1 out into the wilds. We’ve implemented quite a few new features in addition to fixing a good number of bugs. These new features include, but are not limited to, the following: ‘Quick Outline’ via Ctrl+O … Continue reading
Posted in Eclipse
Leave a comment
EA acquires Bioware…
I just got wind of this piece of news from my brother a few minutes ago. I am saddened by this although at the same time, as they are no longer making any games based on the Dungeons & Dragons … Continue reading
Posted in Gaming
Leave a comment
Representing Eclipse…
I’ll be manning a booth for Eclipse at the Ontario Linux Fest tomorrow with Igor. If you happen to be going there, come drop by and say hi! :)
Posted in Eclipse
Leave a comment
ひぐらしのなく頃に解 Ep. 12
Nothing too special really happened in this episode. At least we finally learn why Rika’s been a target this whole time. I certainly didn’t see that coming. I’m guessing that the trigger that’s killed everyone in Hinamizawa thus far has … Continue reading
Posted in Higurashi no Naku Koro ni
Leave a comment
ひぐらしのなく頃に解 Ep. 11
To be completely honest, the bit with Satoko regaining her freedom was rather anticlimactic. I guess I shouldn’t have been expecting too much since even I personally can’t think of a cooler way that could’ve been employed for Satoko to … Continue reading
Posted in Higurashi no Naku Koro ni
Leave a comment
ひぐらしのなく頃に解 Ep. 10
Well, this episode was rather interesting. I personally hadn’t expected them to get this far. I guess they’re really going for some kind of a “good ending” build up here. Of course, the name of the arc, “皆殺し編”, doesn’t really … Continue reading
Posted in Higurashi no Naku Koro ni
Leave a comment
Execution environments, use them…
Setting an execution environment in your MANIFEST.MF file isn’t difficult. I mean, PDE provides great tooling for doing this on the ‘Overview’ tab and you can just use the ‘Update the classpath settings’ hyperlink to fix up your other preferences … Continue reading
Posted in Eclipse
Leave a comment
Fatigue from walking…
I’m a little surprised by how lazy some people can get. I take the 9 to get home from the Davis Centre and prior to that it’s actually the 13, so it does the usual temporary stop before moving on … Continue reading
灼眼のシャナ II Ep. 01
So, the second season is finally on. I’ve been browsing around online for the past couple of days and it seems that the general consensus is that this first episode is either a work of art or a lame attempt … Continue reading
Posted in Shakugan no SHANA
Leave a comment