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	<title>Comments for Hantsuki</title>
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	<link>http://blog.hantsuki.org</link>
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	<lastBuildDate>Sun, 29 Jan 2012 10:57:47 +0000</lastBuildDate>
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		<title>Comment on 12RIVEN completed&#8230; by Remy</title>
		<link>http://blog.hantsuki.org/2008/06/19/12riven-completed/#comment-87984</link>
		<dc:creator>Remy</dc:creator>
		<pubDate>Sun, 29 Jan 2012 10:57:47 +0000</pubDate>
		<guid isPermaLink="false">http://blog.hantsuki.org/2008/06/19/12riven-completed/#comment-87984</guid>
		<description>Sorry, when I said &quot;I don’t have anything else to compare 12RIVEN with since I haven’t played any of their other games personally.&quot; I meant that the only game from KID that I have to compare 12Riven against is Ever17. So yes, I have played Ever17 and I had played it before playing 12Riven.</description>
		<content:encoded><![CDATA[<p>Sorry, when I said &#8220;I don’t have anything else to compare 12RIVEN with since I haven’t played any of their other games personally.&#8221; I meant that the only game from KID that I have to compare 12Riven against is Ever17. So yes, I have played Ever17 and I had played it before playing 12Riven.</p>
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		<title>Comment on 12RIVEN completed&#8230; by KaosuBurrekeru</title>
		<link>http://blog.hantsuki.org/2008/06/19/12riven-completed/#comment-87983</link>
		<dc:creator>KaosuBurrekeru</dc:creator>
		<pubDate>Sun, 29 Jan 2012 10:42:05 +0000</pubDate>
		<guid isPermaLink="false">http://blog.hantsuki.org/2008/06/19/12riven-completed/#comment-87983</guid>
		<description>I have been dying to play 12Riven, since I, actually, *have* played Ever17 and Remember11. I anxiously read your review until the point where you exclaimed never to have played &quot;any of their games, personally&quot;. If so, how are you able to judge ingame music is better than Ever17&#039;s? Or the storyline is more &quot;intricate&quot;? The &quot;sandwich&quot; part in Ever17 is a recurring event that in fact *is* a plot dependancy. 
Other than that, I can understand that you think the music in Ever17 is monotonous, yet if you would have played the game, you would have found them ever so much more memerable, it&#039;s called emotional association, and Ever17 does a really good job at it (not just talking about &quot;Karma&quot; here, since that&#039;s the tearjerker pur sang, ofcourse, but songs like &quot;Drittes Auge Nehmen&quot;, &quot;Drittestock&quot;, &quot;Hologramm&quot;, &quot;IBF Emergency&quot; ((which by the way might have just been composed for Unreal Tournament)) are really memerable, and I&#039;m leaving out half of the other good ones.

This all isn&#039;t to criticize you, yet if you ever find the time or have the chance, you should definitely pick up a copy of Ever17 and play through it. I&#039;m sure you&#039;ll adjust your current opinion on a couple of accounts :-)</description>
		<content:encoded><![CDATA[<p>I have been dying to play 12Riven, since I, actually, *have* played Ever17 and Remember11. I anxiously read your review until the point where you exclaimed never to have played &#8220;any of their games, personally&#8221;. If so, how are you able to judge ingame music is better than Ever17&#8242;s? Or the storyline is more &#8220;intricate&#8221;? The &#8220;sandwich&#8221; part in Ever17 is a recurring event that in fact *is* a plot dependancy.<br />
Other than that, I can understand that you think the music in Ever17 is monotonous, yet if you would have played the game, you would have found them ever so much more memerable, it&#8217;s called emotional association, and Ever17 does a really good job at it (not just talking about &#8220;Karma&#8221; here, since that&#8217;s the tearjerker pur sang, ofcourse, but songs like &#8220;Drittes Auge Nehmen&#8221;, &#8220;Drittestock&#8221;, &#8220;Hologramm&#8221;, &#8220;IBF Emergency&#8221; ((which by the way might have just been composed for Unreal Tournament)) are really memerable, and I&#8217;m leaving out half of the other good ones.</p>
<p>This all isn&#8217;t to criticize you, yet if you ever find the time or have the chance, you should definitely pick up a copy of Ever17 and play through it. I&#8217;m sure you&#8217;ll adjust your current opinion on a couple of accounts :-)</p>
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		<title>Comment on STV 205 sucks&#8230; by asqw</title>
		<link>http://blog.hantsuki.org/2007/01/27/stv-205-sucks/#comment-87892</link>
		<dc:creator>asqw</dc:creator>
		<pubDate>Sun, 02 Oct 2011 06:22:49 +0000</pubDate>
		<guid isPermaLink="false">http://blog.hantsuki.org/2007/01/27/stv-205-sucks/#comment-87892</guid>
		<description>crap, shouldn&#039;t have pre-enrolled in this. I find boring classes worst than difficult classes.</description>
		<content:encoded><![CDATA[<p>crap, shouldn&#8217;t have pre-enrolled in this. I find boring classes worst than difficult classes.</p>
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		<title>Comment on EclipseCon 2011, day one&#8230; by Antoine</title>
		<link>http://blog.hantsuki.org/2011/03/22/eclipsecon-2011-day-one/#comment-74763</link>
		<dc:creator>Antoine</dc:creator>
		<pubDate>Tue, 22 Mar 2011 21:25:10 +0000</pubDate>
		<guid isPermaLink="false">http://blog.hantsuki.org/?p=3670#comment-74763</guid>
		<description>Hey Remi, nice seeing you today. Sorry I was in the middle of an important chat, I would have loved to discuss more!</description>
		<content:encoded><![CDATA[<p>Hey Remi, nice seeing you today. Sorry I was in the middle of an important chat, I would have loved to discuss more!</p>
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		<title>Comment on EclipseCon 2011, day one&#8230; by howlger</title>
		<link>http://blog.hantsuki.org/2011/03/22/eclipsecon-2011-day-one/#comment-74656</link>
		<dc:creator>howlger</dc:creator>
		<pubDate>Tue, 22 Mar 2011 14:21:03 +0000</pubDate>
		<guid isPermaLink="false">http://blog.hantsuki.org/?p=3670#comment-74656</guid>
		<description>Thanks for the slides. :-)</description>
		<content:encoded><![CDATA[<p>Thanks for the slides. :-)</p>
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		<title>Comment on Route B completed&#8230; by Remy</title>
		<link>http://blog.hantsuki.org/2008/05/18/route-b-completed/#comment-63935</link>
		<dc:creator>Remy</dc:creator>
		<pubDate>Thu, 10 Feb 2011 22:01:59 +0000</pubDate>
		<guid isPermaLink="false">http://blog.hantsuki.org/2008/05/18/route-b-completed/#comment-63935</guid>
		<description>Sorry, I played the game in Japanese and did not use any patches.</description>
		<content:encoded><![CDATA[<p>Sorry, I played the game in Japanese and did not use any patches.</p>
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		<title>Comment on Route B completed&#8230; by diva</title>
		<link>http://blog.hantsuki.org/2008/05/18/route-b-completed/#comment-63819</link>
		<dc:creator>diva</dc:creator>
		<pubDate>Thu, 10 Feb 2011 12:48:55 +0000</pubDate>
		<guid isPermaLink="false">http://blog.hantsuki.org/2008/05/18/route-b-completed/#comment-63819</guid>
		<description>Can you post the link or email me where I can download the completed patch?</description>
		<content:encoded><![CDATA[<p>Can you post the link or email me where I can download the completed patch?</p>
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		<title>Comment on Steins;Gate completed&#8230; by Remy</title>
		<link>http://blog.hantsuki.org/2009/11/01/steinsgate-completed/#comment-32476</link>
		<dc:creator>Remy</dc:creator>
		<pubDate>Sun, 19 Sep 2010 10:40:13 +0000</pubDate>
		<guid isPermaLink="false">http://blog.hantsuki.org/2009/11/01/steinsgate-completed/#comment-32476</guid>
		<description>Wil95: Well, it would really depend on which ending you&#039;re trying to get, right? If you&#039;re trying to get the &quot;true end&quot;, then you should answer the call if you have an incoming one on the way to the shrine.</description>
		<content:encoded><![CDATA[<p>Wil95: Well, it would really depend on which ending you&#8217;re trying to get, right? If you&#8217;re trying to get the &#8220;true end&#8221;, then you should answer the call if you have an incoming one on the way to the shrine.</p>
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		<title>Comment on Steins;Gate completed&#8230; by Wil95</title>
		<link>http://blog.hantsuki.org/2009/11/01/steinsgate-completed/#comment-32468</link>
		<dc:creator>Wil95</dc:creator>
		<pubDate>Sun, 19 Sep 2010 08:57:44 +0000</pubDate>
		<guid isPermaLink="false">http://blog.hantsuki.org/2009/11/01/steinsgate-completed/#comment-32468</guid>
		<description>Could you help me, i&#039;m on chapter 2..
which is better choice to pick up the Phone from Kurisu or not to pick it up..?
I got a Japanese walkthrough, it makes no sense after i translated it to English..</description>
		<content:encoded><![CDATA[<p>Could you help me, i&#8217;m on chapter 2..<br />
which is better choice to pick up the Phone from Kurisu or not to pick it up..?<br />
I got a Japanese walkthrough, it makes no sense after i translated it to English..</p>
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		<title>Comment on OSGi, language packs, and interval notations&#8230; by Markus</title>
		<link>http://blog.hantsuki.org/2010/09/01/osgi-language-packs-and-interval-notations/#comment-30460</link>
		<dc:creator>Markus</dc:creator>
		<pubDate>Thu, 02 Sep 2010 12:01:33 +0000</pubDate>
		<guid isPermaLink="false">http://blog.hantsuki.org/2010/09/01/osgi-language-packs-and-interval-notations/#comment-30460</guid>
		<description>Austria.
I&#039;ve learned [,[ in school, but seen [,) within my first year at university.</description>
		<content:encoded><![CDATA[<p>Austria.<br />
I&#8217;ve learned [,[ in school, but seen [,) within my first year at university.</p>
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