Out of comission for a couple of days…

May 18th, 2010

I’m flying to St. Louis tomorrow and will be back in Canada on Monday. I’ll have limited Internet access throughout these couple of days I think but feel free to email me anyway if you want to ping me about something and I’ll try to get back to you as soon as possible.

Staging changes, one by one…

May 17th, 2010

It’s been exactly one month since I bickered about the EGit plug-in and I must say that it’s really come a long way. I would like to thank the developers for their hard work, their employers for letting them work on open source *cough, cough*, and for reviewing and committing my patches as I push them to Gerrit for review.

Regarding my last blog post on this matter, the synchronization feature that I hacked up has now been handed off over to Dariusz Luksza, the (un?)lucky student who will be working on JGit/EGit thanks to the Google Summer of Code programme. Naturally, this is good news for me because it means I can spend more time on Demon’s Souls (holy mackerel, this game is hard, I’m pretty sure I died ten times in three hours) and StarCraft II. But, of course, programming is my true calling (or is it IRC?) so I’ve actually been cooking up a side dish during the evenings and the weekends.

Obviously, I’ve already pushed the change to Gerrit for review by the EGit developers. If anyone’s feeling adventurous and decides to fetch the change and test it, please feel free to leave a comment on bug 313263. As I said before, I don’t know anything about Git, so what makes sense to me probably doesn’t make any sense to you. ;)

Install your NIER…

May 4th, 2010

Well, at least, you should, if you’re playing on the PS3. The loading times are rather abysmal otherwise if you ask me.

As to the game itself? I’m really enjoying it so far. I love the setting, the lore, and the music. The action is your standard fare but I’m liking the danmaku parts. ;)

Steins;Gate receives an award of excellence from Famitsu…

April 29th, 2010

5pb. and Nitroplus, congratulations!

Steins;Gate PC port confirmed…

April 21st, 2010

Was I expecting this? To be honest, no. But that doesn’t mean I’m not going to buy it.

EGit and me…

April 17th, 2010

You’d think that for someone like me that started life as a random contributor that I’d be pretty thrilled about this whole distributed Eclipse.org Git shebang thingamajig. But, to be quite honest, I’m pretty…indifferent about the whole ordeal. I’m guessing it’s because I don’t really “get” Git yet.

At any rate, I’ve been tinkering with EGit these past few weeks and I have to say that it’s got quite a few rough edges and leaves a lot to be desired for when you compare it with the CVS integration. For example, it has dialogs with buttons that are “aligned” in strange ways

…and the dialogs don’t seem honour the workbench’s font settings

…and the commit dialog has no regard for what I’ve selected

…like, seriously. They’re killing me here.

Well, at least they’re not killing me in my day job. EGit doesn’t seem to use any strange workbench internals so kudos to them for staying API clean.

So as you can see here, the SCM decorators show up, the commit dialog is happy (or perhaps mildly unhappy about its uneven fonts), but hey, who cares about that if the ‘Synchronize’ view is functional, right?

Wait, what? No! The ‘Synchronize’ view? EGit doesn’t have that. Oh no, it doesn’t (yet), but that’s where you come in, my dear readers, by providing your feedback and input on this feature. I (pretty much) don’t know a thing about Git and I don’t fully understand the Team APIs, but I’m sure that we can get this code in a usable state if we all work together. This feature will undoubtedly help put us one step closer to being able to provide first-class Git tooling for the Eclipse community.

Wayne, did I give enough input yet? Can I go play Dragon Age now? :(

EclipseCon, a very elusive conference…

March 23rd, 2010

agliodbs: does anyone know where the conference is?
rgrunber: agliodbs: http://www.eclipsecon.org/2010/ if you go there it should say in the top right corner.. Mar 22-25th Santa Clara, California
briandealwis: agliodbs: It’s at the Santa Clara Hyatt (http://upcoming.yahoo.com/event/4887218/CA/Santa-Clara/eclipse-con-2010/Hyatt-Regency-Santa-Clara/)
agliodbs: briandealwis: thanks
agliodbs: rgrunber: Santa Clara’s a big town
rgrunber: agliodbs: yeh, point taken :P it did mention the hotel on their site.. maybe it was a bit unclear as to whether the conference was there.
agliodbs: it was entirely unclear
agliodbs: I’ve spoken with 4 other confused attendees
agliodbs: one of whom drove all the way to the SC Convention Center
agliodbs: this year will get zero walk-in traffic
agliodbs: since nobody knows there the conference is
rcjsuen: agliodbs: I suggest raising a bug immediately then.
agliodbs: e-mail sent to foundation staff
agliodbs: not that anyone is going to look at it before the conference is over
agliodbs: but maybe they’ll do better next year

I never figured out who agliodbs emailed but there you have it folks.

Update:
agliodbs has told me an email was sent to EMO.

Character designs revealed for メモリーズオフ ゆびきりの記憶…

February 25th, 2010


Image courtesy of Famitsu

The new game looks like a pretty big reboot given the new setting and character designer. I was praying for divine Mutsumi Sasaki intervention but I’m quite pleased with how these designs turned out from Shizuki Morii. I’ll be keeping an eye on this for sure.

Onwards and upwards, to Memories Off #5 とぎれたフィルム I go…

February 9th, 2010

After all these years, I’ve finally gotten a hold of a Memories Off title. Oh Asuka, you’re so moe. ;_;

Really, I don’t even care if it ends up sucking, MO5 has given me this super catchy song.

Pretty tranquil weekend, if I may say so myself…

February 7th, 2010

It’s quiet…maybe too quiet.

Have you not been getting any Bugzilla emails since the 5th? If yes, see bug 302020. Due to the irony of wanting to be updated of the bug’s status but not being able to be updated of the bug’s status (that is, I can’t be updated about the bug because I can’t receive email updates about the bug), I guess I’ll just have to resort to refreshing the bug manually between random intervals.